Mostly by just maxing tiger strike and having 1 into cobra strike, perhaps even 1 into blades of ice for the CC, but that is debatable. We can see one hybridizing it with traps if they wanted, too, as well. also use fade in chaos sanctuary, because of curses and such. quill rats, archers, souls, frenzy taurs, vipers, etc.). The only time we don't use fade is when we’re running places I know aren't all that dangerous with ranged enemies (ie. Overall, IMO the build is a bit of a glass cannon and we highly recommend maxing fade, even with GG gear, but as you get GG gear and have quite a bit of +skills we suppose could respec to then place those skills invested into fade into something else. Tiger strike is great for the added physical damage: Charge 3 is also good AoE, but we prefer to use charge 2 since we typically are using blades of ice. Charge 2 is great AoE, does good damage. Charge 1 really puts your system (PC or console) to work. Phoenix strike is the big one and the most customizable: It is nice to change it up, though, and use 3 charges of claws of thunder and no phoenix strike charges.īlades of ice is nice, because it doesn't have next hit delay, provides exceptional CC, and deals cold damage which just adds a different element to your repertoire If we’re using phoenix strike, then we'll occasionally use charge 1 of claws of thunder for the added lightning damage on the single target, we'll also occasionally use 3 charges of claws of thunder alongside phoenix strike, but haven't seen much of a difference in damage (if I'm using phoenix strike charge 2 or 3). You don't leech with it and it will be to your detriment because of that.Ĭlaws of thunder is also a bit useless if you're using phoenix strike due to the next hit delay. IMO, fists of fire isn't useful except for it being a synergy for phoenix strike charge 1 meteor. 3 tiger strike, used for large increase in physical damage. 2 phoenix strike, used for lightning damage and large AoE. 3 blades of ice, used for cold damage, but more importantly, the CC. 3 cobra strike, used for leech, and we get it first in case we need to do a kick or dragon claw to stay alive while we charge up others. We typically build charges in this order: 1 point into all finishers down to dragon flight. We've maxed phoenix strike, claws of thunder, blades of ice, fade, and remainder into tiger strike for skills, also d2r items.
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